# Client Events

### Add Stress

With this event you can add some stress to the player.

```lua
-- value: number for example 8.0
TriggerServerEvent('vms_hud:addStress', value)
```

***

### Remove Stress

With this event you can remoove some stress to the player.

```lua
-- value: number for example 8.0
TriggerServerEvent('vms_hud:removeStress', value)
```
