> For the complete documentation index, see [llms.txt](https://docs.vames-store.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.vames-store.com/assets/vms_needs/faq.md).

# FAQ

Below you’ll find answers to the most frequently asked questions related to setup, usage, and integration. We recommend checking this section before opening a support ticket.

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<details>

<summary>Does VMS Needs require a weather sync resource?</summary>

Yes. The temperature system requires synchronized weather and in-game time. Ready-to-use integrations are available in the documentation.

</details>

<details>

<summary>Can I use VMS Needs without the temperature system?</summary>

Yes. You can disable the temperature system in the configuration if you don't need it.

</details>

<details>

<summary>Does VMS Needs use esx_status?</summary>

No. VMS Needs includes its own built-in status system.

However, for backward compatibility, it supports the events commonly used by `esx_status`.&#x20;

We still recommend migrating to the native VMS Needs status system to ensure full compatibility and avoid potential issues.

</details>

<details>

<summary>Can I create my own statuses?</summary>

Yes. You can create unlimited custom statuses in `Config.Statuses`.

</details>

<details>

<summary>Can I create custom drugs?</summary>

Yes. Every effect, status, and drug test category can be configured independently.

</details>

<details>

<summary>Can I create my own food and drinks?</summary>

Yes. All usable items are fully configurable through `Config.Items`.

</details>

<details>

<summary>Why is my body temperature not changing immediately?</summary>

Body temperature changes gradually based on the ambient temperature, clothing insulation, and weather conditions.

</details>

<details>

<summary>Why isn't the temperature system working?</summary>

Make sure your weather resource is integrated correctly. The temperature system requires synchronized weather and in-game time. Ready-to-use integrations are available in the documentation.

</details>

<details>

<summary>Can multiple effects be active at the same time?</summary>

Yes. Effects are blended together based on the current active statuses.

</details>

<details>

<summary>Can I migrate from another needs system?</summary>

Yes. You can synchronize your existing hunger and thirst statuses using the provided exports.

</details>

<details>

<summary>Can I use only selected features?</summary>

Yes. VMS Needs is fully modular. You can enable only the systems you need, such as temperature, alcohol, cigarettes, drugs, or food, without using the entire feature set.

</details>
