Implementation
Notification
exports["vms_notify"]:Notification("TITLE", "MESSAGE", TIME, "#HEX_COLOR", "ICON")TriggerClientEvent("vms_notify:Notification", source, "TITLE", "MESSAGE", TIME, "#HEX_COLOR", "ICON")PARAMETER
TYPE
EXAMPLE
Question
local question = exports['vms_notify']:Question(
'TITLE',
'MESSAGE',
'#HEX_COLOR',
'ICON'
)
Citizen.Await(question)
if question == 'y' then -- export return 'y' when player accept and 'n' when player reject
print('ACCEPTED')
else
print('NOT ACCEPTED')
endPARAMETER
TYPE
EXAMPLE
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