Adding more binds
1. Lua changes - @vms_anims/config/keybinds.lua
keybinds = {
[1] = {},
[2] = {},
[3] = {},
[4] = {},
[5] = {},
--[6] = {},
-- If you want to add more keys to bind you can do it here but keep in mind that it will also require changes to the HTML and JS
}
CreateThread(function()
while true do
local sleep = 4
if keybinds[1].key and Keys[keybinds[1].key] then
if IsControlJustPressed(0, Keys[keybinds[1].key]) then
PlayAnimation(false, Animations[tonumber(keybinds[1].animId)])
end
end
--[[
if keybinds[2].key and Keys[keybinds[2].key] then
if IsControlJustPressed(0, Keys[keybinds[2].key]) then
PlayAnimation(false, Animations[tonumber(keybinds[2].animId)])
end
end
]]
if
not keybinds[1].key
-- and not keybinds[2].key
then
sleep = 5000
end
Wait(sleep)
end
end)
2. CSS changes - @vms_anims/html/style.css
.keybindsMenu {
[...]
margin-block: 20%; /* The more the give a lower value to even out the panel */
height: 375px;/*If you want to add more key binds you need to extend the height*/
}
3. JS changes - @vms_anims/html/app.js
function saveAndLoadAllBinds() {
const keyBind1 = localStorage.getItem('keybind1')
const emoteBind1 = localStorage.getItem('emotebind1')
//const keyBind2 = localStorage.getItem('keybind2')
//const emoteBind2 = localStorage.getItem('emotebind2')
if (keyBind1 && emoteBind1) {
document.getElementById("kb_animkey-1").value = keyBind1
document.getElementById("kb_animid-1").value = emoteBind1
$.post('https://vms_anims/action', JSON.stringify({action: 'keybinds', bindId: 1, key: keyBind1, animId: emoteBind1}));
} else {
document.getElementById("kb_animkey-1").value = ""
document.getElementById("kb_animid-1").value = ""
$.post('https://vms_anims/action', JSON.stringify({action: 'keybinds', bindId: 1}));
}
/*
if (keyBind2 && emoteBind2) {
document.getElementById("kb_animkey-2").value = keyBind2
document.getElementById("kb_animid-2").value = emoteBind2
$.post('https://vms_anims/action', JSON.stringify({action: 'keybinds', bindId: 2, key: keyBind2, animId: emoteBind2}));
} else {
document.getElementById("kb_animkey-2").value = ""
document.getElementById("kb_animid-2").value = ""
$.post('https://vms_anims/action', JSON.stringify({action: 'keybinds', bindId: 2}));
}
*/
}
4. HTML changes - @vms_anims/html/index.html
:21 - :34 line to duplicate
<div style="display: inline-flex;margin-block: 5px;">
<div class="bindKeyBtn">
<input class="inputKeyAnim" id="kb_animkey-1" maxlength="1" placeholder="KEY">
</div>
<div class="bindAnimBtn">
<input class="inputIdAnim" type="number" id="kb_animid-1" placeholder="ID OF ANIMATION">
</div>
<div class="saveKeybind" onclick="saveKeybind(1)">
<span class="material-icons">save</span>
</div>
<div class="removeKeybind" onclick="removeKeybind(1)">
<span class="material-icons">delete</span>
</div>
</div>
<!--
<div style="display: inline-flex;margin-block: 5px;">
<div class="bindKeyBtn">
<input class="inputKeyAnim" id="kb_animkey-2" maxlength="1" placeholder="KEY">
</div>
<div class="bindAnimBtn">
<input class="inputIdAnim" type="number" id="kb_animid-2" placeholder="ID OF ANIMATION">
</div>
<div class="saveKeybind" onclick="saveKeybind(2)">
<span class="material-icons">save</span>
</div>
<div class="removeKeybind" onclick="removeKeybind(2)">
<span class="material-icons">delete</span>
</div>
</div>
-->
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