Paychecks Integration

In order for paychecks to be added to the City Hall menu, you need to make some modifications to your framework.


es_extended

ESX 1.11.4


qb-core

Paychecks
  1. Navigate to qb-core/server/functions.lua file

  2. Find function PaycheckInterval

  3. Replace the function with the following

function PaycheckInterval()
    if next(QBCore.Players) then
        for _, Player in pairs(QBCore.Players) do
            if Player then
                local payment = QBShared.Jobs[Player.PlayerData.job.name]['grades'][tostring(Player.PlayerData.job.grade.level)].payment
                if not payment then
                    payment = Player.PlayerData.job.payment
                end

                if Player.PlayerData.job and payment > 0 and (QBShared.Jobs[Player.PlayerData.job.name].offDutyPay or Player.PlayerData.job.onduty) then
                    if QBCore.Config.Money.PayCheckSociety then
                        local account = 0

                        if GetResourceState('vms_bossmenu') == 'started' then
                            account = exports['vms_bossmenu']:getMoney(Player.PlayerData.job.name)
                        else
                            account = exports['qb-banking']:GetAccountBalance(Player.PlayerData.job.name)
                        end
                        
                        if account ~= 0 then
                            if account < payment then
                                TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, Lang:t('error.company_too_poor'), 'error')
                            else
                                if GetResourceState('vms_cityhall') == "started" then
                                    exports['vms_cityhall']:updatePaychecks(Player.PlayerData.source, payment)
                                else
                                    Player.Functions.AddMoney('bank', payment, 'paycheck')
                                end

                                if GetResourceState('vms_bossmenu') == 'started' then
                                    exports['vms_bossmenu']:removeMoney(Player.PlayerData.job.name, payment)
                                else
                                    exports['qb-banking']:RemoveMoney(Player.PlayerData.job.name, payment, 'Employee Paycheck')
                                end
        
                                TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, Lang:t('info.received_paycheck', { value = payment }))
                            end
                        else
                            if GetResourceState('vms_cityhall') == "started" then
                                exports['vms_cityhall']:updatePaychecks(Player.PlayerData.source, payment)
                            else
                                Player.Functions.AddMoney('bank', payment, 'paycheck')
                            end
                            TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, Lang:t('info.received_paycheck', { value = payment }))
                        end
                    else
                        if GetResourceState('vms_cityhall') == "started" then
                            exports['vms_cityhall']:updatePaychecks(Player.PlayerData.source, payment)
                        else
                            Player.Functions.AddMoney('bank', payment, 'paycheck')
                        end
                        TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, Lang:t('info.received_paycheck', { value = payment }))
                    end
                end
            end
        end
    end
    SetTimeout(QBCore.Config.Money.PayCheckTimeOut * (60 * 1000), PaycheckInterval)
end

Last updated

Was this helpful?