Server Events
Generating dirt
Creating dirt for the house.
You can use this in your eating / drinking system when a player eats, they may leave a stain or crumbs.
---@param {propertyId: number | string}
---@param {model: string}: Dirt object model from VMS Housing files
---@param {position: vector3}
---@param {heading: number}
TriggerServerEvent('vms_housing:sv:spawnDirt', propertyId, model, position, heading)
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