Full View config.server.lua
Preview File Updated: v2.0.8 - 26.11.2024
SV = {}
-- █▀▄ ▄▀▄ ▀█▀ ▄▀▄ ██▄ ▄▀▄ ▄▀▀ ██▀
-- █▄▀ █▀█ █ █▀█ █▄█ █▀█ ▄██ █▄▄
SV.Database = {
-- ESX:
['esx-table:owned_vehicles'] = 'owned_vehicles',
['esx-column:vehicle'] = 'vehicle',
['esx-column:plate'] = 'plate',
['esx-column:tuning_data'] = 'tuning_data',
-- QB-Core:
['qb-table:player_vehicles'] = 'player_vehicles',
['qb-column:hash'] = 'hash',
['qb-column:mods'] = 'mods',
['qb-column:plate'] = 'plate',
['qb-column:tuning_data'] = 'tuning_data',
}
-- █ █ ██▀ ██▄ █▄█ ▄▀▄ ▄▀▄ █▄▀
-- ▀▄▀▄▀ █▄▄ █▄█ █ █ ▀▄▀ ▀▄▀ █ █
SV.Webhooks = {
['BILL'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXXXXX",
['TUNING'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXXXXX",
['GENERATED_DISCOUNT_CODE_BY_ADMIN'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXXXXX",
['REMOVED_DISCOUNT_CODE_BY_ADMIN'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXXXXX",
['GENERATED_DISCOUNT_CODE'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXXXXX",
['REMOVED_DISCOUNT_CODE'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXXXXX",
['EMPLOYEE_BONUS'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
['EMPLOYEE_CHANGE_GRADE'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
['EMPLOYEE_FIRE'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
['EMPLOYEE_HIRE'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
['WITHDRAW'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
['DEPOSIT'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
['ANNOUNCEMENT'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX",
-- Individual webhooks:
-- ['BennyS'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
-- ['BennyS-Paintshop'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
-- ['LSCustoms1'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
-- ['LSCustoms2'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
-- ['LSCustoms3'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
-- ['AutoRepairs'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
-- ['BeekersGarage'] = "https://discord.com/api/webhooks/XXXXXXXXXXXXXXXXX"
}
SV.WebhookText = {
['TITLE.TUNING_BOUGHT'] = "🔧 Tuning Bought",
['DESCRIPTION.TUNING_BOUGHT'] = [[
Player **%s** **[%s]** paid **$%s** for tuning to vehicle **%s** **(%s)**.
## Tuning List:
%s
**Discount Code:** %s
**Job**: %s
**Grade**: %s
]],
['TITLE.TUNING_ACCEPTED_REQUEST'] = "🔧 Tuning Request Accepted",
['DESCRIPTION.TUNING_ACCEPTED_REQUEST'] = [[
Player **%s** **[%s]** paid **$%s** for tuning to vehicle **%s** **(%s)**.
## Tuning List:
%s
**Discount Code:** %s
**Mechanic**: %s [%s]
**Job**: %s
**Grade**: %s
]],
['TITLE.BILL_PAID'] = "🧾 Tuning Bill",
['DESCRIPTION.BILL_PAID'] = [[
Player **%s** **[%s]** paid bill **$%s** for tuning to vehicle **%s** **(%s)**.
Mechanic **%s** **[%s]**
## Tuning List:
%s
**Discount Code:** %s
]],
['TITLE.GENERATED_DISCOUNT_CODE_BY_ADMIN'] = "🎟️ Generated Discount Code",
['DESCRIPTION.GENERATED_DISCOUNT_CODE_BY_ADMIN'] = [[
Admin **%s** **[%s]** generated discount code **%s** **-%s** to tuning shop **%s** for **%s** uses.
]],
['TITLE.REMOVED_DISCOUNT_CODE_BY_ADMIN'] = "❌ Removed Discount Code",
['DESCRIPTION.REMOVED_DISCOUNT_CODE_BY_ADMIN'] = [[
Admin **%s** **[%s]** removed discount code **%s**.
]],
['TITLE.GENERATED_DISCOUNT_CODE'] = "🎟️ Generated Disount Code",
['DESCRIPTION.GENERATED_DISCOUNT_CODE'] = [[
Player **%s** **[%s]** generated discount code **%s** **-%s** to tuning shop **%s** for **%s** uses.
]],
['TITLE.REMOVED_DISCOUNT_CODE'] = "❌ Removed Discount Code",
['DESCRIPTION.REMOVED_DISCOUNT_CODE'] = [[
Player **%s** **[%s]** removed discount code **%s**.
]],
['TITLE.EMPLOYEE_BONUS'] = "💸 Employee Bonus",
['DESCRIPTION.EMPLOYEE_BONUS'] = [[
Player %s [%s] gave a bonus to employee %s of %s$ in tuning %s
]],
['TITLE.EMPLOYEE_CHANGE_GRADE'] = "👨💼 Employee Change Grade",
['DESCRIPTION.EMPLOYEE_CHANGE_GRADE'] = [[
Player %s [%s] changed the job grade of player %s to %s in tuning %s
]],
['TITLE.EMPLOYEE_FIRE'] = "❌ Employee Fire",
['DESCRIPTION.EMPLOYEE_FIRE'] = [[
Player %s [%s] fired an employee %s to tuning %s
]],
['TITLE.EMPLOYEE_HIRE'] = "✅ Employee Hire",
['DESCRIPTION.EMPLOYEE_HIRE'] = [[
Player %s [%s] hired an employee %s (%s) to tuning %s
]],
['TITLE.WITHDRAW'] = "💲 Withdraw",
['DESCRIPTION.WITHDRAW'] = [[
Player %s [%s] withdrew $%s from tuning %s
]],
['TITLE.DEPOSIT'] = "💲 Deposit",
['DESCRIPTION.DEPOSIT'] = [[
Player %s [%s] deposit $%s to tuning %s
]],
['TITLE.ANNOUNCEMENT'] = "📰 New Announcement",
['DESCRIPTION.ANNOUNCEMENT'] = [[
Player %s [%s] wrote an announcement in tuning %s with the content:
```%s```
]],
}
SV.Webhook = function(webhook_id, title, description, color, footer)
local DiscordWebHook = SV.Webhooks[webhook_id]
local embeds = {{
["title"] = title,
["type"] = "rich",
["description"] = description,
["color"] = color,
["footer"] = {
["text"] = footer..' - '..os.date(),
},
}}
PerformHttpRequest(DiscordWebHook, function(err, text, headers) end, 'POST', json.encode({embeds = embeds}), {['Content-Type'] = 'application/json'})
end
-- █▀ █▀▄ ▄▀▄ █▄ ▄█ ██▀ █ █ ▄▀▄ █▀▄ █▄▀
-- █▀ █▀▄ █▀█ █ ▀ █ █▄▄ ▀▄▀▄▀ ▀▄▀ █▀▄ █ █
SV.getPlayer = function(src)
if Config.Core == "ESX" then
return Core.GetPlayerFromId(src)
elseif Config.Core == "QB-Core" then
return Core.Functions.GetPlayer(src)
end
end
SV.getIdentifier = function(xPlayer)
if Config.Core == "ESX" then
return xPlayer.identifier
elseif Config.Core == "QB-Core" then
return xPlayer.PlayerData.citizenid
end
return nil
end
SV.getPlayerByIdentifier = function(identifier)
if Config.Core == "ESX" then
return Core.GetPlayerFromIdentifier(identifier)
elseif Config.Core == "QB-Core" then
return Core.Functions.GetPlayerByCitizenId(identifier)
end
end
SV.getCharacterName = function(xPlayer)
if Config.Core == "ESX" then
return xPlayer.getName()
elseif Config.Core == "QB-Core" then
return xPlayer.PlayerData.charinfo.firstname..' '..xPlayer.PlayerData.charinfo.lastname
end
end
SV.getPlayerJob = function(xPlayer)
if Config.Core == "ESX" then
return xPlayer.job.name
elseif Config.Core == "QB-Core" then
return xPlayer.PlayerData.job.name
end
end
SV.setPlayerJob = function(src, xPlayer, jobName, grade, isOffline)
if jobName then
if Config.Core == "ESX" then
xPlayer.setJob(jobName, grade)
elseif Config.Core == "QB-Core" then
xPlayer.Functions.SetJob(jobName, grade)
end
else
if not isOffline then
if Config.Core == "ESX" then
xPlayer.setJob('unemployed', 0)
elseif Config.Core == "QB-Core" then
xPlayer.Functions.SetJob('unemployed')
end
else
if Config.Core == "ESX" then
MySQL.Async.execute('UPDATE users SET job = @job, job_grade = @job_grade WHERE identifier = @identifier', {
['@job'] = 'unemployed',
['@job_grade'] = '0',
['@identifier'] = xPlayer
})
elseif Config.Core == "QB-Core" then
-- TriggerClientEvent("vms_tuning:notification", src, TRANSLATE('notify.employees:player_is_offline'), 4500, 'error')
end
end
end
end
SV.isPlayerEmployee = function(xPlayer, jobName)
if Config.Core == "ESX" then
return xPlayer.job.name == jobName
elseif Config.Core == "QB-Core" then
return xPlayer.PlayerData.job.name == jobName
end
end
SV.isPlayerManager = function(xPlayer, jobName, storeId)
local managerGrades = Config.TuningPoints[storeId].manager_grades
if Config.Core == "ESX" then
if xPlayer.job.name ~= jobName then
return false
end
if type(managerGrades) == 'table' then
for _, job in pairs(managerGrades) do
if xPlayer.job.grade_name == job.grade then
return true
end
end
else
return xPlayer.job.grade_name == managerGrades
end
elseif Config.Core == "QB-Core" then
if xPlayer.PlayerData.job.name ~= jobName then
return false
end
if type(managerGrades) == 'table' then
for _, job in pairs(managerGrades) do
if xPlayer.PlayerData.job.grade.name == job.grade then
return true
end
end
else
return xPlayer.PlayerData.job.grade.name == managerGrades
end
end
end
SV.isPlayerBoss = function(xPlayer, jobName, storeId)
local bossGrades = Config.TuningPoints[storeId].boss_grades
if Config.Core == "ESX" then
if xPlayer.job.name ~= jobName then
return false
end
if type(bossGrades) == 'table' then
for _, job in pairs(bossGrades) do
if xPlayer.job.grade_name == job.grade then
return true
end
end
else
return xPlayer.job.grade_name == bossGrades
end
elseif Config.Core == "QB-Core" then
if xPlayer.PlayerData.job.name ~= jobName then
return false
end
if type(bossGrades) == 'table' then
for _, job in pairs(bossGrades) do
if xPlayer.PlayerData.job.grade.name == job.grade then
return true
end
end
else
return xPlayer.PlayerData.job.grade.name == bossGrades
end
end
end
SV.isPlayerOnDuty = function(xPlayer)
if Config.Core == "ESX" then
return true
elseif Config.Core == "QB-Core" then
return xPlayer.PlayerData.job.onduty
end
end
SV.getMoney = function(xPlayer, moneyType)
if Config.Core == "ESX" then
local type = moneyType == "cash" and 'money' or 'bank'
return xPlayer.getAccount(type).money
elseif Config.Core == "QB-Core" then
return xPlayer.Functions.GetMoney(moneyType)
end
return nil
end
SV.addMoney = function(xPlayer, moneyType, amount)
-- This funtion is only used for Config.BillMoneyToTunerPercent and Config.RequestMoneyToTunerPercent
if Config.Core == "ESX" then
local type = moneyType == "cash" and 'money' or 'bank'
xPlayer.addAccountMoney(type, amount)
elseif Config.Core == "QB-Core" then
xPlayer.Functions.AddMoney(moneyType, amount)
end
end
SV.removeMoney = function(xPlayer, moneyType, amount)
if Config.Core == "ESX" then
local type = moneyType == "cash" and 'money' or 'bank'
xPlayer.removeAccountMoney(type, amount)
elseif Config.Core == "QB-Core" then
xPlayer.Functions.RemoveMoney(moneyType, amount)
end
return nil
end
SV.updateVehicle = function(xPlayer, cache)
if Config.Core == "ESX" then
MySQL.Async.fetchSingle(('SELECT %s FROM %s WHERE %s = @plate'):format(
SV.Database['esx-column:vehicle'],
SV.Database['esx-table:owned_vehicles'],
SV.Database['esx-column:plate']
), {
['@plate'] = cache.lastProperties['plate']
}, function(result)
if result then
local vehiclePropsDB = json.decode(result[SV.Database['esx-column:vehicle']])
if vehiclePropsDB.model == cache.currentProperties['model'] then
MySQL.Async.execute(('UPDATE %s SET %s = @vehicle, %s = @newPlate WHERE %s = @lastPlate'):format(
SV.Database['esx-table:owned_vehicles'],
SV.Database['esx-column:vehicle'],
SV.Database['esx-column:plate'],
SV.Database['esx-column:plate']
), {
['@vehicle'] = json.encode(cache.currentProperties),
['@newPlate'] = cache.currentProperties.plate,
['@lastPlate'] = cache.lastProperties.plate
})
TriggerClientEvent('vms_tuning:updatedVehicle', xPlayer.source, cache)
if GetResourceState('qs-advancedgarages') ~= 'missing' then
if cache.lastProperties.plate ~= cache.currentProperties.plate then
exports['qs-advancedgarages']:updateVehiclePlate(cache.lastProperties.plate, cache.currentProperties.plate)
end
end
end
else
end
end)
elseif Config.Core == "QB-Core" then
MySQL.Async.fetchSingle(('SELECT %s, %s FROM %s WHERE %s = @plate'):format(
SV.Database['qb-column:hash'],
SV.Database['qb-column:mods'],
SV.Database['qb-table:player_vehicles'],
SV.Database['qb-column:plate']
), {
['@plate'] = cache.lastProperties['plate']
}, function(result)
if result then
local vehiclePropsDB = json.decode(result[SV.Database['qb-column:mods']])
if vehiclePropsDB.model == cache.currentProperties['model'] then
MySQL.Async.execute(('UPDATE %s SET %s = @mods, %s = @newPlate WHERE %s = @lastPlate'):format(
SV.Database['qb-table:player_vehicles'],
SV.Database['qb-column:mods'],
SV.Database['qb-column:plate'],
SV.Database['qb-column:plate']
), {
['@mods'] = json.encode(cache.currentProperties),
['@newPlate'] = cache.currentProperties.plate,
['@lastPlate'] = cache.lastProperties.plate
})
TriggerClientEvent('vms_tuning:updatedVehicle', xPlayer.PlayerData.source, cache)
if GetResourceState('qs-advancedgarages') ~= 'missing' then
if cache.lastProperties.plate ~= cache.currentProperties.plate then
exports['qs-advancedgarages']:updateVehiclePlate(cache.lastProperties.plate, cache.currentProperties.plate)
end
end
end
else
end
end)
end
end
SV.verifyPlateNotExist = function(xPlayer, cache, cb)
if cache.lastProperties['plate'] == cache.currentProperties['plate'] then
cb(false)
return
end
if Config.Core == "ESX" then
MySQL.Async.fetchSingle(('SELECT %s FROM %s WHERE %s = @plate'):format(
SV.Database['esx-column:vehicle'],
SV.Database['esx-table:owned_vehicles'],
SV.Database['esx-column:plate']
), {
['@plate'] = cache.currentProperties['plate']
}, function(result)
if result then
cb(true)
else
cb(false)
end
end)
elseif Config.Core == "QB-Core" then
MySQL.Async.fetchSingle(('SELECT %s FROM %s WHERE %s = @plate'):format(
SV.Database['qb-column:mods'],
SV.Database['qb-table:player_vehicles'],
SV.Database['qb-column:plate']
), {
['@plate'] = cache.currentProperties['plate']
}, function(result)
if result then
cb(true)
else
cb(false)
end
end)
end
end
SV.getPricesFromDatabase = function()
local prices = {}
local db = MySQL.query.await('SELECT model, price FROM vehicles')
for k, v in pairs(db) do
prices[v.model] = v.price
end
return prices
end
SV.checkIsAdmin = function(xPlayer)
if Config.Core == "ESX" then
return xPlayer.group == "admin"
elseif Config.Core == "QB-Core" then
return Core.Functions.HasPermission(xPlayer.PlayerData.source, 'admin')
end
end
-- ▄▀▀ █ █ ▄▀▀ ▀█▀ ▄▀▄ █▄ ▄█ ██▄ ▄▀▄ █ ▄▀▄ █▄ █ ▄▀▀ ██▀
-- ▀▄▄ ▀▄█ ▄██ █ ▀▄▀ █ ▀ █ █▄█ █▀█ █▄▄ █▀█ █ ▀█ ▀▄▄ █▄▄
-- @getSocietyMoney: custom function, it is used when you don't use Config.UseBuildInCompanyBalance, you should customize your company money storage system, cb is supposed to return a number
SV.getSocietyMoney = function(societyName, cb)
if GetResourceState('cs_bossmenu') == "started" then
local society = exports['cs_bossmenu']:GetAccount(societyName)
cb(society)
elseif GetResourceState('okokBanking') == "started" then
local society = exports['okokBanking']:GetAccount(societyName)
cb(society)
elseif GetResourceState('qb-banking') == "started" then
local society = exports['qb-banking']:GetAccountBalance(societyName)
cb(society)
elseif GetResourceState('qb-management') == "started" then
local society = exports['qb-management']:GetAccount(societyName)
cb(society)
elseif GetResourceState('esx_society') == "started" then
TriggerEvent('esx_addonaccount:getSharedAccount', societyName, function(account)
cb(account.money)
end)
else
print('^5[INFO] ^7No society found for your server, go to vms_tuning/config/config.server.lua and adjust ^2SV.getSocietyMoney^7!')
end
end
-- @addSocietyMoney: custom function, it is used when you don't use Config.UseBuildInCompanyBalance, you should customize your company money storage system
SV.addSocietyMoney = function(societyName, amount)
if GetResourceState('cs_bossmenu') == "started" then
exports['cs_bossmenu']:AddMoney(societyName, amount)
elseif GetResourceState('okokBanking') == "started" then
exports['okokBanking']:AddMoney(societyName, amount)
elseif GetResourceState('qb-banking') == "started" then
exports['qb-banking']:AddMoney(societyName, amount)
elseif GetResourceState('qb-management') == "started" then
exports['qb-management']:AddMoney(societyName, amount)
elseif GetResourceState('esx_society') == "started" then
TriggerEvent('esx_addonaccount:getSharedAccount', societyName, function(account)
account.addMoney(amount)
end)
else
print('^5[INFO] ^7No society found for your server, go to vms_tuning/config/config.server.lua and adjust ^2SV.addSocietyMoney^7!')
end
end
-- @removeSocietyMoney: custom function, it is used when you don't use Config.UseBuildInCompanyBalance, you should customize your company money storage system
SV.removeSocietyMoney = function(societyName, amount)
if GetResourceState('cs_bossmenu') == "started" then
exports['cs_bossmenu']:RemoveMoney(societyName, amount)
elseif GetResourceState('okokBanking') == "started" then
exports['okokBanking']:RemoveMoney(societyName, amount)
elseif GetResourceState('qb-banking') == "started" then
exports['qb-banking']:RemoveMoney(societyName, amount)
elseif GetResourceState('qb-management') == "started" then
exports['qb-management']:RemoveMoney(societyName, amount)
elseif GetResourceState('esx_society') == "started" then
TriggerEvent('esx_addonaccount:getSharedAccount', societyName, function(account)
account.removeMoney(amount)
end)
else
print('^5[INFO] ^7No society found for your server, go to vms_tuning/config/config.server.lua and adjust ^2SV.removeSocietyMoney^7!')
end
end
-- @banPlayer: is executed when a player tries to upgrade a vehicle using cheats, you can set for example your ban event or DropPlayer function
SV.banPlayer = function(playerId)
print('^1[WARNING] ^7Player with id '..playerId..' tries to upgrade vehicle using cheats.')
end
-- ██▀ ▄▀▀ ▀▄▀ ▄▀▀ ▄▀▄ ▄▀▀ █ ██▀ ▀█▀ ▀▄▀ █▀▄ ██▀ ▄▀ █ ▄▀▀ ▀█▀ ██▀ █▀▄
-- █▄▄ ▄██ █ █ ▄██ ▀▄▀ ▀▄▄ █ █▄▄ █ █ █▀▄ █▄▄ ▀▄█ █ ▄██ █ █▄▄ █▀▄
Citizen.CreateThread(function() -- Registration esx_society
Citizen.Wait(1000)
if not Config.UseBuildInCompanyBalance and not Config.RemoveBalanceFromMenu then
for k, v in pairs(Config.TuningPoints) do
if v.job and v.society_name then
TriggerEvent('esx_society:registerSociety', v.job, v.job, v.society_name, v.society_name, v.society_name, {type = 'public'})
end
end
end
end)
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