if Config.Garage ~= 'vms_garagesv2' then
return
end
function TriggerHouseUpdateGarage()
return
end
CreateThread(function()
while true do
Wait(0)
local ped = PlayerPedId()
local pos = GetEntityCoords(PlayerPedId())
if ped and CurrentHouse ~= nil and CurrentHouseData.haskey and Config.Houses and Config.Houses[CurrentHouse] and Config.Houses[CurrentHouse].garage then
local dist = #(pos - vector3(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z))
if dist < 5.0 then
DrawMarker(20, Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.3, 0.15, 120, 10, 20, 155, false, false, false, 1, false, false, false)
if dist < 2.0 then
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
if Config.Houses[CurrentHouse].garage and Config.Houses[CurrentHouse].garage.x and Config.Houses[CurrentHouse].garage.y and Config.Houses[CurrentHouse].garage.z then
if vehicle and vehicle ~= 0 then
if Config.HelpNotification == 'ShowHelpNotification' then
ShowHelpNotification(Lang('HOUSING_SHOWHELP_GARAGE_STORE'))
elseif Config.HelpNotification == 'DrawText3D' then
DrawText3Ds(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, Lang('HOUSING_DRAWTEXT_GARAGE_STORE'))
end
if IsControlJustPressed(0, Keys['E']) or IsDisabledControlJustPressed(0, Keys['E']) then
exports['vms_garagesv2']:enterHouseGarage()
end
else
if Config.HelpNotification == 'ShowHelpNotification' then
ShowHelpNotification(Lang('HOUSING_SHOWHELP_GARAGE_MENU'))
elseif Config.HelpNotification == 'DrawText3D' then
DrawText3Ds(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, Lang('HOUSING_DRAWTEXT_GARAGE_STORE'))
end
if IsControlJustPressed(0, Keys['E']) or IsDisabledControlJustPressed(0, Keys['E']) then
exports['vms_garagesv2']:enterHouseGarage()
end
end
end
end
else
Wait(1000)
end
end
end
end)
if Config.Garage ~= 'vms_garagesv2' then
return
end
function TriggerAddHouseGarage(house, garageInfo)
return
end
function TriggerHouseUpdateGarage(garages)
return
end