# Client Exports

### openTowMenu

Opening the towing menu.\
\* **Export still needs to meet job requirements in Config.TowMenuJobsAccess**

```lua
exports["vms_garagesv2"]:openTowMenu()
```

***

### openAgreement

With the help of this event, you can open a vehicle sales agreement.

```lua
exports["vms_garagesv2"]:openAgreement()
```

***

### unlockVehicle

Export that unlocks or locks a vehicle in the parking lot - it will be unlocked for the player in whom the export was triggered.\
\&#xNAN;**\* Export possible to use only when player is from parking area**

```lua
---@param {*plate: string}: Plate of the vehicle to unlock/lock
---@param {*toggle: boolean}: true or false

exports["vms_garagesv2"]:unlockVehicle(plate, toggle)
```

***

### enterHouseGarage

This export should be placed in your housing system in the opening/entering garage.

```lua
exports["vms_garagesv2"]:enterHouseGarage()
```
