Housing Garage


Start zone debugging

  1. Navigate to the vms_garagesv2/config/config.lua

  2. Find option Config.DebugHouseGaragesZones and set it to true

Join to your developer server

When you join your development server, you will see such green areas marked with a balls, this is the area where the garage entry point from your external housing script must be located.

Find a house

Find a house where you plan to have a garage available.

Then run your menu to get the current character coordinates (vector4)

Orient the character with his back to the entrance gate

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It is important to set the correct heading for vector4, as this will be the heading for the vehicle that is leaving the garage

Register a new house garage in vms_garagesV2

  1. Navigate to the vms_garagesv2/config/config.garages.lua

  2. Find Config.HousingGarages

  3. Find the last id of the house (for example HouseGarage:32)

  4. Register a new garage

  1. Save the file and restart the script using the console ensure vms_garagesv2

  2. Make sure zoneSize is configured appropriately

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