Job Garages with Predefined Vehicles
['SandyShoresPolice'] = {
label = "Police Garage",
type = 'vehicle',
requiredJob = {
['police'] = {0, 1, 2, 3, 4, 5, 6},
['sheriff'] = true
},
isPaid = false,
nameBlip = 'job_garage',
showBlip = false,
blipCoords = vector3(0.0, 0.0, 0.0),
garageZone = { -- PolyZone
vec2(1883.49, 3686.12),
vec2(1866.77, 3712.9),
vec2(1848.26, 3704.3),
vec2(1864.46, 3675.74),
},
minZ = 29.0,
maxZ = 39.0,
allowedModels = {
[joaat('police')] = true,
[joaat('police2')] = true,
[joaat('police3')] = true,
[joaat('police4')] = true,
[joaat('police5')] = true,
},
availableVehicles = {
['police'] = {
model = 'police'
},
['police2'] = {
model = 'police2',
gradesAccess = {1, 2, 3, 4}
},
['police3'] = {
model = 'police3',
gradesAccess = {2, 3, 4}
},
['police4'] = {
model = 'police4',
gradesAccess = {3, 4}
},
['police5'] = {
model = 'police5',
gradesAccess = {4},
customProperties = {
['modEngine'] = 3,
['modTurbo'] = true,
['windowTint'] = 2,
}
},
},
menuPoint = vector3(1866.63, 3688.4, 34.27),
garageData = {
pedCoords = vector4(1873.61, 3691.09, 32.53, 238.32),
vehicleCoords = vector4(1870.77, 3691.41, 32.38, 206.87),
cameraCoords = vector3(1876.68, 3688.59, 33.9),
cameraFov = 60.0,
},
spawnPoint = vector4(1873.36, 3682.98, 32.49, 119.93),
returnVehiclePoint = vector4(1870.77, 3691.41, 32.38, 206.87),
},
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