> For the complete documentation index, see [llms.txt](https://docs.vames-store.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.vames-store.com/assets/vms_housing/guides/how-to-add-new-furniture.md).

# How to add new Furniture

***

{% hint style="warning" %}
Remember to change **Post FX** to **Normal** in your Grand Theft Auto settings.

Otherwise, photos may be blurred and the subject may receive a green glow.
{% endhint %}

#### 1. Configure screenshot path

Go to `config.lua`, then find the configuration option `Config.FurnitureScreenshotsPath`.\
Adjust this path according to your preference.

{% hint style="info" %}
We recommend leaving it as `'html/images/furniture/'`, as all generated furniture screenshots will then be automatically saved in the folder used by the script to load furniture images.
{% endhint %}

#### 2. Find the Object Model

Go to <https://forge.plebmasters.de/objects> and search for the object you want to add. You can also paste the name of a custom model if you're using your own.

#### 3. Open the Housing Menu

Open the Housing Menu in-game using the `/housing` command (default).

#### 4. Enter the "All Furniture" section

Navigate to the **All Furniture** tab and click the **`+` button** in the top-right corner.

<figure><img src="/files/ZPbzLsfyXFNS4gIiNcdM" alt=""><figcaption></figcaption></figure>

#### 5. Enable Duplicate Check (Optional)

If you want to avoid adding objects that already exist in the list, check the **"Check Existing Furniture"** option.

#### 6. Add the Model(s)

Paste the model names of the objects you want to add. Then click the **SAVE** button.

This will launch the **screenshot mode**. Position the object on screen so that it fills the majority of the frame or is clearly visible.

> *Adjust object position on screen so it's clearly visible before capturing. Smaller objects = smaller file size, but also lower image quality.*

<div><figure><img src="/files/OPQkE08U9kTS0FKU63xE" alt=""><figcaption></figcaption></figure> <figure><img src="/files/yyya0BFxsRbwQQf1A4G0" alt=""><figcaption></figcaption></figure></div>

#### 7. Final Configuration

Open the Housing menu again and go to **All Furniture**. Search for your object using the search bar.

{% hint style="info" %}
To refresh the images, you must restart the resource.
{% endhint %}

{% hint style="warning" %}
Do not restart the resource on a live server with active players. Restarting the resource will reload the housing system and may temporarily interrupt gameplay.
{% endhint %}

> *Finalize your object with labels, pricing, tags and environment settings.*

Set up your object preferences:

* **Label**
* **Price**
* **Tags**
* **Environment Type**
* **Delivery Size**
* **Interactable Metadata**

You're done! The object is now fully available in your furniture list.

<figure><img src="/files/veFOB0AVFlzEue3rNQd7" alt=""><figcaption></figcaption></figure>
