Full View config.lua
Config = {}
Config.Locale = 'en'
Config.Core = 'ESX' -- ESX or QBCore
Config.Blur = true -- if you want to blur the background
Config.JobCenterCoords = vec(-529.32, -218.92, 36.64) -- marker coords
Config.Blip = {
Coords = vec(-556.48, -186.16, 38.28),
Sprite = 498,
Display = 4,
Scale = 1.1,
Colour = 42,
Name = 'Job Center'
}
Config.Marker = {
Turned = true, -- if you want use marker set true else if you want to use e.g. npc talk or anything, set false
Type = 1,
Key = 38,
Size = vec(1.2, 1.2, 1.0),
DrawDistance = 12.0,
Color = {29, 210, 49, 110},
}
Config.TextUI = {
Turned = false, -- if you want use TextUI set true and Config.Marker.Turned set true else if you want top-left help notification set false
Open = function()
exports['TextUI']:Open('[E] To use', 'purple', 'left')
end,
Close = function()
exports['TextUI']:Close()
end
}
Config.JobsInformations = {
["builder"] = {
Icon = "fa-solid fa-hammer", -- https://fontawesome.com/search?m=free | 6.1.2
Label = "Builder",
Description = 'Work at heights, in this work you are responsible for finishing buildings.'
},
["bus"] = {
Icon = "fa-solid fa-bus",
Label = "Bus Driver",
Description = 'You become a bus driver, remember that you are responsible for the lives of other passengers, drive carefully.'
},
}
Config.Notify = function(message)
exports["vms_notify"]:Notification("JOB CENTER", message, 4000, "#03fc35", "fa-solid fa-check")
--ESX.ShowNotification(message)
end
Config.Texts = {
['new_job'] = 'You have a new job!',
['access_job_center'] = 'Press ~INPUT_CONTEXT~ to view the available ~g~jobs~s~.',
}
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