Full View animations.lua

Preview File Updated: v1.2.5 - 13.02.2024

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 
-- If you don't know how to add a new animation read the documentation
-- > https://docs.vames-store.com/assets/vms_anims
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 

Animations = {
    -- dances
    [0] = { -- do not change 0
        Category = "dances", -- The category in which this animation is located, currently available: "dances" / "other" / "expressions" / "walks" / "scenarios" / "objects"
        Label = "Dance Silly", -- the label of the animation displayed on the UI
        SubTitle = "/e dancesilly", -- the name of the displayed command, will be possible to use through the chat for a quick animation
        AnimDict = "special_ped@mountain_dancer@monologue_3@monologue_3a", -- animation dictionary name
        Anim = "mnt_dnc_buttwag", -- animation name
        -- ExecuteCommand = "me starts dancing", -- you can also add the execute command function alone or with animation
        -- playerRotate = true,
        disableInVehicle = true,
        runFunction = function()
            print('The function will be executed when the player uses this the animation.')

            -- TriggerServerEvent('example:serverevent')
            -- TriggerEvent('example:clientevent')
            -- exports['resourcename']:ExampleExport()
        end,
    },
    {
        Category = "dances",
        Label = "Dance 3",
        SubTitle = "/e dance3",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@male@var_a@",
        Anim = "high_center"
    },
    {
        Category = "dances",
        Label = "Dance Upper",
        SubTitle = "/e danceupper",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@",
        Anim = "high_center"
    },
    {
        Category = "dances",
        Label = "Dance F3",
        SubTitle = "/e dancef3",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_a@",
        Anim = "high_center_up"
    },
    {
        Category = "dances",
        Label = "Dance 9",
        SubTitle = "/e dance9",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_a@",
        Anim = "med_center_up"
    },
    {
        Category = "dances",
        Label = "Dance",
        SubTitle = "/e dance",
        AnimDict = "anim@amb@nightclub@dancers@podium_dancers@",
        Anim = "hi_dance_facedj_17_v2_male^5"
    },
    {
        Category = "dances",
        Label = "Dance F6",
        SubTitle = "/e dancef6",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_a@",
        Anim = "high_center_up"
    },
    {
        Category = "dances",
        Label = "Dance Silly 2",
        SubTitle = "/e dancesilly2",
        AnimDict = "move_clown@p_m_zero_idles@",
        Anim = "fidget_short_dance"
    },
    {
        Category = "dances",
        Label = "Dance Upper 2",
        SubTitle = "/e danceupper2",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@female@var_b@",
        Anim = "high_center_up"
    },
    {
        Category = "dances",
        Label = "Dance 7",
        SubTitle = "/e dance7",
        AnimDict = "misschinese2_crystalmazemcs1_ig",
        Anim = "dance_loop_tao"
    },
    {
        Category = "dances",
        Label = "Dance Silly 8",
        SubTitle = "/e dancesilly8",
        AnimDict = "anim@mp_player_intcelebrationfemale@the_woogie",
        Anim = "the_woogie"
    },
    {
        Category = "dances",
        Label = "Dance M1",
        SubTitle = "/e dancem1",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@male@var_b@",
        Anim = "high_center"
    },
    {
        Category = "dances",
        Label = "Dance M2",
        SubTitle = "/e dancem2",
        AnimDict = "anim@amb@nightclub@mini@dance@dance_solo@male@var_b@",
        Anim = "high_center_down"
    },
    {
        Category = "dances",
        Label = "Drink dance",
        SubTitle = "/e drinkdance",
        AnimDict = "anim@amb@nightclub@dancers@tale_of_us_entourage@",
        Anim = "mi_dance_prop_13_v2_male^4",
        props = {
            prop = "ba_prop_battle_shot_glass_01",
            propBone = 28422,
            propPlacement = {0.0, 0.0, 0.05, 0.0, 0.0, 0.0}
        }
    },
    {...},
    
}

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