Full View config.lua

Preview File Updated: v1.0.8 - 21.10.2024

Config = {}

-- █▀ █▀▄ ▄▀▄ █▄ ▄█ ██▀ █   █ ▄▀▄ █▀▄ █▄▀
-- █▀ █▀▄ █▀█ █ ▀ █ █▄▄ ▀▄▀▄▀ ▀▄▀ █▀▄ █ █
local frameworkAutoFind = function()
    if GetResourceState('es_extended') == 'started' then
        return "ESX"
    elseif GetResourceState('qb-core') == 'started' then
        return "QB-Core"
    end
end

Config.Core = frameworkAutoFind()
Config.CoreExport = function()
    if Config.Core == "ESX" then
        return exports['es_extended']:getSharedObject()
    elseif Config.Core == "QB-Core" then
        return exports['qb-core']:GetCoreObject()
    end
end

---@field PlayerLoaded string: ESX: "esx:playerLoaded" / QB-Core: "QBCore:Client:OnPlayerLoaded"
Config.PlayerLoaded = Config.Core == "ESX" and "esx:playerLoaded" or "QBCore:Client:OnPlayerLoaded"

---@field PlayerLogoutServer string: ESX: "esx:playerDropped" / QB-Core: "QBCore:Server:OnPlayerUnload"
Config.PlayerLogoutServer = Config.Core == "ESX" and "esx:playerDropped" or "QBCore:Server:OnPlayerUnload"

---@field PlayerSetJob string: ESX: "esx:setJob" / QB-Core: "QBCore:Client:OnJobUpdate"
Config.PlayerSetJob = Config.Core == "ESX" and "esx:setJob" or "QBCore:Client:OnJobUpdate"


Config.Notification = function(message, time, type)
    if type == "success" then
        if GetResourceState("vms_notify") == 'started' then
            exports['vms_notify']:Notification("STORE", message, time, "#36f230", "fa-solid fa-shop")
        else
            TriggerEvent('esx:showNotification', message)
            TriggerEvent('QBCore:Notify', message, 'success', time)
        end
    elseif type == "error" then
        if GetResourceState("vms_notify") == 'started' then
            exports['vms_notify']:Notification("STORE", message, time, "#f23030", "fa-solid fa-shop")
        else
            TriggerEvent('esx:showNotification', message)
            TriggerEvent('QBCore:Notify', message, 'error', time)
        end
    elseif type == "info" then
        if GetResourceState("vms_notify") == 'started' then
            exports['vms_notify']:Notification("STORE", message, time, "#4287f5", "fa-solid fa-shop")
        else
            TriggerEvent('esx:showNotification', message)
            TriggerEvent('QBCore:Notify', message, 'primary', time)
        end
    elseif type == "police_notify" then
        if GetResourceState("vms_notify") == 'started' then
            exports['vms_notify']:Notification("STORE ROBBERY", message, 10000, "#2499ff", "fa-solid fa-user-secret")
        else
            TriggerEvent('esx:showNotification', message)
            TriggerEvent('QBCore:Notify', message, 'primary', 10000)
        end
    end
end

Config.Interact = {
    Enabled = false,
    Open = function(message)
        exports["interact"]:Open("E", message) -- Here you can use your TextUI or use my free one - https://github.com/vames-dev/interact
    end,
    Close = function()
        exports["interact"]:Close() -- Here you can use your TextUI or use my free one - https://github.com/vames-dev/interact
    end
}

Config.Hud = {
    Enable = function()
        if GetResourceState('vms_hud') ~= 'missing' then
            exports['vms_hud']:Display(true)
        end
    end,
    Disable = function()
        if GetResourceState('vms_hud') ~= 'missing' then
            exports['vms_hud']:Display(false)
        end
    end
}

-- @UseProgressbar: If you want to use a progress-bar for the exercises you are doing, you can do so below.
Config.UseProgressbar = true -- (config.client.lua - CL.Progressbar)

-- @UseTarget: Do you want to use target system
Config.UseTarget = false
Config.TargetResource = 'ox_target' -- Prepared for 'ox_target', 'qb-target', 'qtarget' (config.client.lua - CL.Target)

Config.UseMarkers = true -- Using a marker to display points
Config.UseText3D = false -- Using a 3D Text to display points
Config.UseHelpNotify = true -- Using a ESX.ShowHelpNotification (only for esx)

-- @AutoExecuteQuery: Automatic execution of the creation of the vms_business table in database
Config.AutoExecuteQuery = true

-- @DebugPolyZone: Option only for developers to recognize the registration of polyzone store object, and facilitate the creation of new
Config.DebugPolyZone = false


Config.MaxItemsWithoutBasket = 20
Config.MaxItemsInBasket = 100

Config.DisableRunWithBoxInHands = true

-- @StoresLimitPerPlayer: Limit of stores to be owned by one player
-- -1 = Unlimited
-- 0 = No player can buy
Config.StoresLimitPerPlayer = -1

-- @RequiredJobToBeHired: Do you want to prevent the employment of a player who has another job, if so, you can require the employment of only the person who has a job for example - unemployed
Config.RequiredJobToBeHired = 'unemployed'

-- @SaveTimeout: Time every time the stores should refresh to save the status or delete it when the liquidation time has passed
Config.SaveTimeout = 2 * 60000

-- @PurchasesTimeout: Prevent multiple purchases of products by the same person so that fiends don't scoop up product sales for their own store
Config.PurchasesTimeout = 3600 -- 3600 seconds = 1 hour

Config.BasketManageKey = 246 -- Y

Config.Marker = {
    ['products'] = {
        distanceSee = 2.75,
        distanceAccess = 1.0,
        type = 20,
        color = {62, 78, 158, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
    ['buy'] = {
        distanceSee = 2.75,
        distanceAccess = 1.0,
        type = 20,
        color = {142, 255, 77, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
    ['cashier'] = {
        distanceSee = 2.75,
        distanceAccess = 1.0,
        type = 20,
        color = {252, 198, 3, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
    ['basket'] = {
        distanceSee = 2.75,
        distanceAccess = 1.0,
        type = 20,
        color = {94, 252, 3, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
    ['purchase'] = {
        distanceSee = 2.75,
        distanceAccess = 1.0,
        type = 20,
        color = {252, 198, 3, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
    ['management'] = {
        distanceSee = 2.75,
        distanceAccess = 1.0,
        type = 20,
        color = {252, 198, 3, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
    ['destroy_cameras'] = {
        distanceSee = 2.75,
        distanceAccess = 1.75,
        type = 20,
        color = {252, 198, 3, 180},
        rotation = vec(0.0, 180.0, 0.0),
        scale = vec(0.15, 0.15, 0.15),
        bobUpAndDown = false,
        rotate = true,
    },
}

Config.Blips = {
    ['store'] = {
        sprite = 52,
        display = 4,
        scale = 0.75,
        color = 0,
        name = "Store"
    },
    ['owned_store'] = {
        sprite = 52,
        display = 4,
        scale = 0.75,
        color = 3,
        name = "Your Store"
    },
    ['delivery'] = {
        sprite = 52,
        display = 4,
        scale = 1.0,
        color = 38,
        routeColor = 38,
        name = "Delivery"
    },
    ['wholesale'] = {
        sprite = 478,
        display = 6,
        scale = 1.2,
        color = 28,
        routeColor = 28,
        name = "Wholesale"
    },
}

Config.Wholesales = {
    ['A'] = { -- Food
        label = 'Wholesale A',
        vehicle = "mule3",
        products = {
            ['sandwich'] = {orderPrice = 0.2, orderReward = 0.8},
            ['hotdog'] = {orderPrice = 0.1, orderReward = 0.5},
            ['hamburger'] = {orderPrice = 0.2, orderReward = 0.8},
        },
        points = {
            {
                coords = vector4(2674.42, 3512.41, 51.95, 67.96),
                packs = {
                    ['1'] = { -- Level 1
                        [1] = {prop = 'prop_cs_rub_box_02', coords = vector4(2681.49, 3506.76, 52.3, 213.29), attachToVeh = {0.5, 0.3, 0.2, -90.0, 0.0, 90.0}},
                        [2] = {prop = 'prop_cs_rub_box_02', coords = vector4(2682.12, 3507.03, 52.3, 243.78), attachToVeh = {-0.25, 0.3, 0.2, -90.0, 0.0, 90.0}},
                        [3] = {prop = 'prop_cs_rub_box_02', coords = vector4(2680.96, 3507.4, 52.3, 217.76), attachToVeh = {0.5, -0.6, 0.2, -90.0, 0.0, 90.0}}
                    },
                    ['2'] = { -- Level 2
                        [1] = {prop = 'prop_cs_rub_box_01', coords = vector4(2681.49, 3506.76, 52.3, 213.29), attachToVeh = {0.5, 0.3, 0.2, -90.0, 0.0, 90.0}},
                        [2] = {prop = 'prop_cs_rub_box_01', coords = vector4(2682.12, 3507.03, 52.3, 243.78), attachToVeh = {-0.25, 0.3, 0.2, -90.0, 0.0, 90.0}},
                    },
                    ['3'] = { -- Level 3
                        [1] = {prop = 'prop_cs_rub_box_01', coords = vector4(2681.49, 3506.76, 52.3, 213.29), attachToVeh = {0.5, 0.3, 0.2, -90.0, 0.0, 90.0}},
                    },
                }
            },
            {
                coords = vector4(143.06, -3204.24, 5.26, 269.4),
                packs = {
                    ['1'] = { -- Level 1
                        [1] = {prop = 'prop_cs_rub_box_02', coords = vector4(135.72, -3209.38, 4.86, 184.94), attachToVeh = {0.5, 0.3, 0.2, -90.0, 0.0, 90.0}},
                        [2] = {prop = 'prop_cs_rub_box_02', coords = vector4(134.33, -3210.21, 4.86, 144.76), attachToVeh = {-0.25, 0.3, 0.2, -90.0, 0.0, 90.0}},
                        [3] = {prop = 'prop_cs_rub_box_02', coords = vector4(132.54, -3208.68, 4.86, 37.83), attachToVeh = {0.5, -0.6, 0.2, -90.0, 0.0, 90.0}}
                    },
                    ['2'] = { -- Level 2
                        [1] = {prop = 'prop_cs_rub_box_01', coords = vector4(134.33, -3210.21, 4.86, 144.76), attachToVeh = {0.5, 0.3, 0.2, -90.0, 0.0, 90.0}},
                        [2] = {prop = 'prop_cs_rub_box_01', coords = vector4(132.54, -3208.68, 4.86, 37.83), attachToVeh = {-0.25, 0.3, 0.2, -90.0, 0.0, 90.0}},
                    },
                    ['3'] = { -- Level 3
                        [1] = {prop = 'prop_cs_rub_box_01', coords = vector4(132.54, -3208.68, 4.86, 37.83), attachToVeh = {0.5, 0.3, 0.2, -90.0, 0.0, 90.0}},
                    },
                }
            },
        },
    },
    -- [...]
    ['H'] = { -- Fuel
        label = 'Wholesale H',
        vehicle = "packer",
        trailer = "tanker",
        fuel = {orderPrice = 1.0, orderReward = 2},
        points = {
            {
                coords = vector4(1405.8, -2052.72, 52.0, 261.74),
                fuelPipe = vector3(1395.09, -2047.25, 52.0),
            },
            {
                coords = vector4(-427.26, -2267.32, 7.61, 89.79),
                fuelPipe = vector3(-421.68, -2263.59, 7.61),
            },
            {
                coords = vector4(1310.28, -1910.45, 43.06, 2.75),
                fuelPipe = vector3(1316.17, -1913.93, 48.08),
            },
        },
    },
}

Config.ShelvesProducts = {
    ['food'] = {
        ["sandwich"] = {name = "sandwich", label = "Sandwich", price = 5, tax = 'products.food'},
        ["hotdog"] = {name = "hotdog", label = "Hot-Dog", price = 4, tax = 'products.food'},
        ["hamburger"] = {name = "hamburger", label = "Hamburger", price = 5, tax = 'products.food'},
    },
    ['snacks'] = {
        ["pq_candy"] = {name = "pq_candy", label = "P's & Q's Candies", price = 4, tax = 'products.food'},
    },
    ['drinks'] = {
        ["sprunk"] = {name = "sprunk", label = "Sprunk Can", price = 4, tax = 'products.drinks'},
        ["ecola"] = {name = "ecola", label = "e-Cola Can", price = 4, tax = 'products.drinks'},
        ["coffee"] = {name = "coffee", label = "Coffee Cup", price = 6, tax = 'products.drinks'},
    },
    ['alcohol'] = {
        ["logger_beer"] = {name = "logger_beer", label = "Logger Beer", price = 7, tax = 'products.alcohol'},
        ["patriot_beer"] = {name = "patriot_beer", label = "Patriot Beer", price = 6, tax = 'products.alcohol'},
        ["piswasser_beer"] = {name = "piswasser_beer", label = "Piswasser Beer", price = 7, tax = 'products.alcohol'},
        ["themount_whiskey"] = {name = "themount_whiskey", label = "The Mount Whiskey", price = 65, tax = 'products.alcohol'},
        ["bourgeoix_cognac"] = {name = "bourgeoix_cognac", label = "BOURGEOIX cognac", price = 54, tax = 'products.alcohol'},
        ["cardiaque_cognac"] = {name = "cardiaque_cognac", label = "Cardiaque Cognac", price = 83, tax = 'products.alcohol'},
        ["bleuterd_champagne"] = {name = "bleuterd_champagne", label = "BLEUTER'D Champagne", price = 150, tax = 'products.alcohol'},
        ["bleuterd_champagne2"] = {name = "bleuterd_champagne2", label = "BLEUTER'D Champagne", price = 130, tax = 'products.alcohol'},
    },
    ['fruits'] = {
        ["apple"] = {name = "apple", label = "Apple", price = 2, tax = 'products.food'},
        ["orange"] = {name = "orange", label = "Orange", price = 2, tax = 'products.food'},
        ["pear"] = {name = "pear", label = "Pear", price = 2, tax = 'products.food'},
    },
    ['other'] = {
        ["rolling_paper"] = {name = "rolling_paper", label = "Rolling Paper", price = 3, tax = 'products.other'},
        ["lighter"] = {name = "lighter", label = "Lighter", price = 2, tax = 'products.other'},
        ["fixkit"] = {name = "fixkit", label = "Repair Kit", price = 580, tax = 'products.other'},
        ["cigarette"] = {name = "cigarette", label = "Cigarette", price = 2, tax = 'products.other'},
    },
}

Config.Fuel = {
    label = "Fuel",
    price = 8,
    tax = 'products.fuel'
}

Config.Stores = {
    ["LTDGasoline_1"] = {
        type = 'gasstation',
        
        jobName = 'ltd1',
        cityhall_grades = { -- Grades for sections from vms_cityhall
            ['resumes'] = {'manager', 'boss'}, -- string: 'name', table: {'name', 'name2'}
            ['taxes'] = {'manager', 'boss'}, -- string: 'name', table: {'name', 'name2'}
        },
        
        brand = "LTD Gasoline",
        address = "Grove St. Davis Ave, Davis",
        price = 250000,

        storeArea = { -- PolyZone
            vector2(-92.05, -1753.03),
            vector2(-53.03, -1737.12),
            vector2(-36.36, -1751.89),
            vector2(-62.12, -1780.68)
        },
        minZ = 25.4,
        maxZ = 39.23,

        productsToOrder = {
            -- food
            ['hotdog'] = true,
            
            -- snacks
            ['pq_candy'] = true,
            
            -- drinks
            ['sprunk'] = true,
            ['ecola'] = true,
            ['coffee'] = true,
            
            -- alcohol
            ['logger_beer'] = true,
            ['patriot_beer'] = true,
            ['piswasser_beer'] = true,
            
            -- other
            ['rolling_paper'] = true,
            ['lighter'] = true,
            ['fixkit'] = true,
            ['cigarette'] = true,
            
            
            -- fuel
            ['fuel'] = true
        },

        blipId = 'store', -- Config.Blips (such a blip will be known to anyone who is not an employee or owner)
        blipOwnedId = 'owned_store', -- Config.Blips (if you are an employee or owner)
        blipPoint = vector3(-53.11, -1756.74, 28.44),

        vehiclePoint = vector4(-74.92, -1744.13, 29.36, 112.64),
        trailerPoint = vector4(-67.09, -1740.79, 29.29, 114.21),
        deliveryPoint = vector3(-72.1, -1745.13, 29.4),
        warehousePoint = {
            coords = vector3(-40.9, -1751.84, 29.42),
            targetCoords = vector3(-40.68, -1751.17, 29.42),
            targetHeading = 319.99,
            targetSize = vec(2.2, 2.2, 3.75),
        },
        
        basketPoint = {
            coords = vector3(-54.42, -1754.75, 29.2),
            targetCoords = vector3(-54.42, -1754.75, 28.8),
            targetHeading = 140.26,
            targetSize = vec(0.5, 0.4, 0.65),
        },
        managementPoint = {
            coords = vector3(-44.11, -1749.27, 29.42),
            targetCoords = vector3(-44.71, -1749.06, 29.0),
            targetHeading = 50.0,
            targetSize = vec(1.8, 1.0, 1.5),
        },
        safePoint = {
            coords = vector3(-44.13086, -1747.98, 29.28154),
            targetCoords = vector3(-43.92, -1748.01, 28.75),
            targetHeading = 50.0,
            targetSize = vec(0.75, 0.7, 1.15),
        },

        moneyEscortSpawnPoint = vector4(-7.8, -1643.68, 28.17, 228.49), -- If you use onesync infinity, don't set the point too far away because it will cause problems.
        moneyEscortArrivalPoint = vector3(-79.34, -1745.22, 28.37),

        camerasPoints = {
            [1] = {
                coords = vector3(-49.63, -1759.67, 31.4),
                rotation = vec(-4.9349193572998, -2.1423757345928608e-7, 113.91472625732422),
                objHeading = 284.12, -- objHeading is reversed
                maxLeft = 140,
                maxRight = 71.6
            },
            [2] = {
                coords = vector3(-59.87, -1751.08, 31.4),
                rotation = vec(-5.7147479057312, -0.0, 96.692344665527),
                objHeading = 300.33,
                maxLeft = 160.0,
                maxRight = 6.9984703063965
            },
            [3] = {
                coords = vector3(-57.38502, -1752.126, 31.2),
                rotation = vec(-8.966, 0.054, -90.57),
                objHeading = 87.52,
                maxLeft = -42.996,
                maxRight = -132.38
            },
        },

        points = {
            ['food'] = {
                coords = vector3(-48.93, -1750.36, 29.42),
                targetCoords = vector3(-50.22, -1748.27, 29.42), -- For Config.Target
                targetHeading = 319.99, -- For Config.Target
                targetSize = vec(6.0, 0.9, 2.5), -- For Config.Target
            },
            ['snacks'] = {
                coords = vector3(-48.83, -1753.89, 29.42),
                targetCoords = vector3(-48.8, -1754.54, 29.42), -- For Config.Target
                targetHeading = 183.44, -- For Config.Target
                targetSize = vec(2.1, 0.95, 1.65), -- For Config.Target
            },
            ['drinks'] = {
                coords = vector3(-54.52, -1748.61, 29.42),
                targetCoords = vector3(-54.5, -1747.61, 29.42), -- For Config.Target
                targetHeading = 50.0, -- For Config.Target
                targetSize = vec(2.9, 0.6, 2.5), -- For Config.Target
            },
            ['alcohol'] = {
                coords = vector3(-55.46, -1749.94, 29.42),
                targetCoords = vector3(-56.44, -1750.13, 29.42), -- For Config.Target
                targetHeading = 50.0, -- For Config.Target
                targetSize = vec(2.9, 0.6, 2.5), -- For Config.Target
            },
            ['other'] = {
                coords = vector3(-46.26, -1755.53, 29.42),
                targetCoords = vector3(-46.01, -1755.97, 29.42), -- For Config.Target